While im perfectly fine with you making a Yuki clan, this is what we had for Yuki jutsu before hand. So feel free to use them or create my customs. Just bump the topic when your done.
Satsu Suishou [Deadly Needles]
Type: Bloodline/Ninjutsu
Sub-Type: Hyouton
Orientation: Supplementary
Rank: D
The user can create ice made senbons which can be used for attacks. This creates up to three senbons in each hand. These Senbons are fragile, but can pierce through skin with ease.
Koori no Soukou - Ichi [Armored by Ice - Stage One]
Type: Bloodline/Ninjutsu
Sub Type: Hyoton
Orientation: Defensive
Rank: D
Effects: Creates an armor ice, which occupies the space between the bottom of the fingers to the elbow and from the bottom of the toes to the knee. The armor covers all the sides of the zone of the body. The Ice is resistant to damage and unusually light, letting the user have free liberty of moves. This jutsu is very famous outside the clan. This Jutsu protects the tenketsus due to it's thickness. This is the maximum stage Genins can reach. Requires Chakra per turn to maintain.
Aisu-Ken [Ice Style]
Type: Bloodline/Ninjutsu
Sub Type: Hyoton
Orientation: Offensive
Rank: C
Effects: The user will generate Ice-based chakra in his palm and impact the ground with it, forming ice which will rise in the shape of spikes to impale an enemy or deflect incoming attacks.
Koori no Soukou - Ni [Armored by Ice - Stage Two]
Type: Bloodline/Ninjutsu
Sub Type: Hyoton
Orientation: Defensive
Rank: C
Effects: Similar to it's predecessor, but at this stage, the armor covers all the body, except the head. The icy armor is as light-weight at it's forerunner, but more durable, the armor being able resist jutsus of D or or lower. This is the maximum level that High Genins can reach. As before, this Jutsu protects the tenketsus due to it's thickness. Requires Chakra Per turn to maintain. Requires Stage One.
Sensatsu Suishou [A Thousand Deadly Needles]
Type: Bloodline/Ninjutsu
Sub-Type: Hyouton
Orientation: Offensive
Rank: B
Sensatsu Suishou is a Ninjutsu technique which uses nearby water to form ice senbon. The user first kicks water into the air with his foot, and as it rises it freeze to form a Thousand needles. With the hand Seal still in place, the user can release the needles when needed to have them come raining down on his target.
Koori no Soukou - San [Armored by Ice - Stage Three]
Type: Bloodline/Ninjutsu
Subtype: Hyoton
Orientation: Defensive
Rank: B
Effects: Similar to Stage Two, but this stage shields the user's head with a skull-like helm of and allows the user to generate a blade of ice by shaping the ice armor on the arm into an icicle-like weapon. This is the maximum that chuunins can reach. The armor resist against Jutsus of C-rank and lower, as well as completely sealing the user from gaseous attacks. This does not suffocate the user, due to the armor being made up of Wind and Water based chakra, which the user can breath in. As before, Tenketsus are protected. Only jounins can have this lvl. Requires Stage two. Requires chakra per turn to maintain.
Koori no Ryuu [Dragon of Ice]
Type: Bloodline/Ninjutsu
Sub Type: Hyoton
Orientation: Offensive
Rank: A
Effects: The last stage of Koori No Soukou. This form allows the user to generate at will a shield of ice which the user may wield, allowing them to further protect themselves. The user also generates wings, allowing them flight due to Ice being made up of Wind chakra, granting them the power of levitation. The Armor will resist all B-rank and lower Jutsus, and retains all the abilities of the previous armors. This Form is usable only by ANBU and Higher Ninjas. Unlike previous forms this armor does not require chakra to maintain, and allows the user to repair a section of the armor for one chakra, and the entire armor for five.
Makyou Hyoushou [Demonic Crystal Mirrors]
Type: Ninjutsu
Sub-Type: Hyouton
Orientation: Supplementary
Rank: A
Makyou Hyoushou is a Ninjutsu technique unique to the Hyouton bloodline. After forming the necessary hand seals, nearby water forms long flat mirrors 360 degrees around the target. The user himself then places himself inside one of the mirrors. Once inside the mirror, the user can then using the mirror reflections to confuse his target. Utilizing the reflections, the user can then almost instantaneously move from one mirror to the other. Due to the speed, his target will appear to be moving in slow motion. Because of this, the user can then unleash numerous needles into his opponent with little difficulty. Requires at least Lv.3 Speed to use.