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 Saori's Jutsus and Skills

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Chuunin
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PostSubject: Saori's Jutsus and Skills    Sat Sep 21, 2013 6:14 pm

Skills:
Spoiler:
 

Genjutsu

Name: Henseiki [Voice Mimic]
Type: Genjutsu
Sub-type: Hear
Rank: E
Orientation: Supplementary
Cost:
Effects: An academy level illusion in which causes the target to perceive the user’s voice as someone else's. The user must have heard the voice they wish to imitate.

Name: Magen: Kokoni Arazu no Jutsu [Demonic Illusion: False Surroundings]
Type: Genjutsu
Sub-type: Sight
Rank: E
Orientation: Supplementary
Cost:
Effects: A simple Genjutsu used to hide an object by altering the appearance of the image. If the target comes in contact with the hidden object the genjutsu is broken.

Name: Kori Shinchuu no Jutsu [Sly Mind Affect Technique]
Type: Genjutsu
Sub-type: Sight
Rank: E
Orientation: Supplementary
Cost:
Effects: A tricky illusion which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.

Name: Magen: Narakumi no Jutsu [Demonic Illusion: Vision of Hell]
Type: Genjutsu
Sub-type: Sight
Rank: D
Orientation: Supplementary
Cost:
Effects: An illusion that makes the target see a shocking scene, such as a dying friend or anything else the user sees fit, making the target lower their defenses.


Name: Kanashibari no Jutsu [Paralysis Technique]
Type: Genjutsu
Sub-type: Feel
Rank: D
Orientation: Supplementary
Cost:
Effects: An illusion in which causes the target to feel like their entire body has become paralyzed. Because the body thinks it cannot move it actually restricts the body of movement. The user must cast this genjutsu in front of their target and within a close range or else the genjutsu won’t take full effect. The user must hold a seal in order to keep this technique going meaning no other technique can be used while this one is in effect. This can only be used once per battle for once the target’s mind has realized it’s only an illusion it cannot be tricked again.

Name: Fusenmei Genzō [Vision Blur]
Type: Genjutsu
Sub-type: Sight
Rank: D
Orientation: Supplementary
Cost:
Effects: Fusenmei Genzō convinces the mind that their vision is blurring for a moment, disorienting them and causing an opening for attack.

Name: Kasumi Jūsha no Jutsu [Mist Servant Technique]
Type: Genjutsu
Sub-type: Sight
Rank: C
Orientation: Supplementary
Cost:
Effects: Essentially a more advance version of the Bunshin technique, this technique produces twenty images of a person. Unlike the normal Bushin, these clones will reform if damaged as if made of a gooey substance. These clones however cannot cause any physical damage, they are still illusions.

Name: Hibiki no Jutsu [Phantom Voice Technique]
Type: Genjutsu
Sub-type: Hear
Rank: C
Orientation: Supplementary
Cost:
Effects: A ghostly voice begins to emerge in the targets mind, saying whatever the user pleases. The voice gets so loud that the target cannot hear anything but the voice.

Name: Botsuraku Gozō no Jutsu [Diminishing Air Technique]
Type: Genjutsu
Sub-type: Feel
Rank: C
Orientation: Supplementary
Cost:
Effects: An illusion in which makes the target believe that the air supply around them is slowly diminishing them, making them feel as if they were really in a situation that they cannot breath. Because the mind is convinced there is no air the target’s mind restricts them from breathing. This instills fear in the target and if isn’t dispelled eventually can cause the target to faint.

Name: Mokumoku Ki Satsu No Jutsu [Silent Tree Killing Technique]
Type: Genjutsu
Sub-type: Feel + Sight
Rank: B
Orientation: Supplementary
Cost:
Effects: An illusion in which a giant tree instantly sprouts from the ground and entangles the target within its branches, leaving them open for an attack.

Ninjutsu:

Name: Genjutsu Kai [Illusion Technique Release]
Type: Ninjutsu
Sub-type: Chakra
Rank: C
Orientation: Defensive
Cost: Equal the cost of the genjutsu. If it is B-rank, it costs 3 more to break, 5 if A, and 7 if S-rank.
Effects: This basic technique allows the user to stop their flow of chakra and reactivate it in a burst of energy, essentially restarting their body in order to rid themselves of harmful chakra influences, most notably that of genjutsu. This technique may break genjutsus consisting of one sub-type.

Kawarimi no Jutsu
Type: Ninjutsu
Sub-Type: Basic
Rank: E
A substitution jutsu which involves switching the ninja's body for another object of the same weight, usually a piece of wood. This can create an opening to attack the enemy or to escape. This can only be used when there is an escape way for the ninja (not traped in a prison, nor unable to move). Can only be used three times in a battle.

Name: Henge no Jutsu [Transformation Technique]
Type: Ninjutsu
Sub-type: Basic
Rank: E
Orientation: Supplementary
Cost:
Effects: The Henge technique is an ability utilized by a ninja to alter their body to a limited degree, molding their chakra into the shape of another and giving it the appearance of said person. Finally, they alter their voice in order to fit their character. The transformation is far from perfect however, a disguise that keen eyes and ears can see through. Mannerisms, speaking patterns, and knowledge of the one copied are not necessarily known to the user of this technique. While this jutsu does imitate physical appearances, it does not grant any unique qualities. Bloodlines, mutations, and other body alterations are not granted upon the Henge user- They only appear to be. This jutsu is easily disrupted when struck.

Name: Bunshin no Jutsu [Replication Technique]
Type: Genjutsu
Sub-type: Sight
Rank: E
Orientation:
Cost:
Effects: A basic Genjutsu on which the user creates up to 5 copies of himself. This clones aren't real and are mainly used as a diversion. The clones can be destroyed like Kage Bunshin but they cannot hit a target. Because there are mere visual projections, they are not and do not effect their environment.

Name: Waza no Jutsu [Walking Technique]
Type: Ninjutsu
Sub-type: Chakra
Rank: E
Orientation: Supplementary
Cost:
Effects: This technique is a must for any Shinobi. Difficult for some genins, Waza consists of basic manipulation of chakra through the fit. This is done through two ways. First, they may concentrate chakra to their soles to because adhesive, allowing them to walk on normally impossible surfaces, such as walls or a tree. Second, the user may force their chakra downward to act as a method of balance which grants them the ability to walk on water. Both take a constant concentration of chakra, and thus must be maintained each turn of usage for one chakra. This does not require hand seals.

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PostSubject: Re: Saori's Jutsus and Skills    Fri Sep 27, 2013 6:47 pm

yeepppp finished

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PostSubject: Re: Saori's Jutsus and Skills    Fri Sep 27, 2013 8:32 pm

just a heads up but you have another 4 asp points to spend so you can add another skill at lvl 2
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PostSubject: Re: Saori's Jutsus and Skills    Fri Sep 27, 2013 8:34 pm

I've decided to use that for chakra sensory which requires nin knowledge level 2

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